Last year, after watching the first Psicocomp deep water soloing competition in Park City, Utah, I wrote in a blog post, “Maybe, for the first time, we have the right formula for translating the esoteric art of scaling vertical surfaces into a spectator sport for a wider audience.” But the truth is, the format still wasn’t perfected then: the routes were a little too difficult, and the climbers had to slowly work their way to the top, resting and shaking out along the way like they might in a World Cup comp. Ultimately, there were few top-outs (just one for the men and two for the women) and a lot of mid-route falls, which brought the energy of the event down a hold or two.
This year’s Psicocomp was another story. Here, setters Dani Andrada and Miguel Riera, both from Spain, and Steven Jeffery, a Salt Lake City local, reduced the difficulty of the climbs to something more attainable for the top-level athletes competing—about 5.13a for the women and 5.13d for the men, according to Rock and Ice. The result was a fairly major change in experience. Speed became more of a factor, raising the intensity of the competition and making the duel format more significant. It was riveting to watch Jon Cardwell chase event creator Chris Sharma ropeless up the overhanging wave of a wall at warp speed, or last year’s champ Jimmy Webb go move-for-move with this year’s champ-to-be, Sean McColl. For the first time in memory, my heart raced during a climbing competition as McColl, facing a motivated Daniel Woods in the final round, blasted up 50 feet of steep 5.13+ in just 32 seconds.
Speed climbing has long felt like the ginger-haired stepchild of the competition world. Its focus on hyper-fast ascents (15 meters in 5.88 seconds, as the current world record has it) of vertical walls with specified hold sets feels too far divorced from the act of climbing as many of us know it. In an Instagram post made during Psicocomp, though, Andrew Bisharat quipped: “Speed climbing finally gets cool.” Whether or not this was meant to be taken with a pixel of salt, I think there was something to it. It’s not that the speed component in climbing competition is intrinsically unappealing to climbers, but that the rigid, track and field-like approach that the IFSC takes with the event doesn’t offer the ideal mix of elements to engage a larger climbing audience.
Easier routes also meant that all those climbers who topped out had to jump the full, throat-tightening 50 feet to the little aquamarine pool shimmering below. One by one, they stood atop the wall, chucked their chalk bags off to the side, and then awaited the audience countdown to jump-off (or drop-off, as the case was for those who felt more comfortable downclimbing a bit, first). This added an element of audience participation, which is never a bad thing.
The 2014 Psicocomp ended up even more exciting than the 2013 version. Clearly the event organizers paid attention to issues they encountered on their maiden voyage and tried to remedy them (hot tubs to keep soaked competitors from going hypothermic between heats, for example). Like bakers tweaking a recipe, they adjusted the ingredients and the ratios to create a better overall result. Speed climbing up a steep wall in a head-to-head sudden-death format with little downtime, plus big falls into water, all in a scenic outdoor setting (coincidence that it’s at an Olympic training facility?), attended by some of the continent’s strongest climbers—it turned out to be a heady mix that left the attending throngs stoked.
With its second year in the bag, Psicocomp (and the general concept of deep water soloing comps) still feels like the most interesting development in climbing competition. Perhaps the biggest questions now are, how and when will it expand to other venues, and will people continue to turn out to watch? What do you think?